9/22/2023 0 Comments Di ep ioHealth Regen, Max Health, Body Damage and Movement Speed only make an effect on the Factory, just as how they buff other tanks.Reload: Increases Factory’s Drone spawn rate as well as the Drones’ rate of fire.Bullet Damage: Increases the Drones’ Bullet and Body Damage.Bullet Penetration: Increases the Drones’ Bullet Penetration and Health.Bullet Speed: Increases Factory Drones’ Bullet Speed and Movement Speed.When not controlled by the player, the Factory’s Drones will go after nearby Polygons and Tanks, but once the player is damaged, they will target whatever damaged their Factory (if the aggressor is within their trigger range). Below 5 background squares, the orbit collapses and Drones are forced together in a star formation.Past the 18 background square limit, the Drones stop orbiting and are repelled from the cursor altogether.Any Drones between 5-18 background squares from the cursor will move in a clockwise spiral, eventually escaping from it.When using Right-Click, the Drones will move in various directions while shooting away from the cursor. Otherwise, the Factory's Minions will encircle its target and continually shoot at it. They can still be tricked into doing it by hovering one’s mouse past the target’s position (instead of above it), moving the blue orbit past the target’s location, and thus tricking the drones into trying to go past it. If the distance is lower, the Drones will be repelled until the blue orbit’s range is met.īecause of these mechanics, unlike with the other branches of Overseer, the Factory’s Drones won’t just ram targets when clicking upon them.(It should be noted that the drones are always correcting their position while doing this, presumably because of the recoil they get from shooting bullets). Once in a 16 background square radius around the pointer, the Drones will start moving around it in a counter-clockwise orbit.If the Drones are far away from the pointer, they will be attracted to it until the blue orbit’s range is met.When using Left-Click, the Drones will move in various directions while aiming for the cursor’s position. Because of this, different drones may perform different actions all at the same time. That is to say, they will move differently depending on their location with the cursor. The Factory Drones present more complex behavior than other types of Drones. When taking the Drone’s Durability into account, the firepower of the Drone Spawner alone is equal to that of the Overlord’s 4 spawners combined. The Drones are released from the Factory’s Spawner at a fairly regular rate, equal to that of the Manager’s Drone spawn rate. Nevertheless, their bodies, being twice as strong as normal triangle Drones, move at around only half the speed in return. Given equal builds, each Factory Drone will shoot as many Bullets as a Basic Tank of the same build, albeit with reduced range and Bullet Speed.Īs Drones, the Factory’s weapons present increased durability when compared to other projectiles. But the Factory makes up for it in numbers: when combined, the firepower of the 6 Drones’ Barrels is around 96% of that of a Basic Tank. ![]() ![]() Individual Drone Bullets do not deal much damage - relatively speaking, they are about 53% as strong as those of an Auto Turret. The Factory’s Drones present Barrels of their own from which they can shoot Bullets. When not controlled by the player, the Drones will go after nearby entities, which includes enemy players and Polygons, continually shooting very small Bullets (similar to those of the Gunner) at them. The Factory can control up to six Factory Drones, also called Minions.
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